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What About The Raijin and Fujin Kabuto?

6/15/2016

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I've been meaning to consolidate the links to the i.materialise blogs that I did for the Kabuto Design Challenge all in one place.  Finally got around to it.  Both English and 日本語. 

Blog 1
Developing the concept...
Blog 2
Building the model...
Blog 3
Making the model watertight.



ブログ1日本人
3Dプリントが日本のサムライ文化に出会う―「風神雷神兜」デザインコンセプトが生まれるまで

ブログ2日本人
Autodesk Maya で兜を3Dモデリングしてみよう

ブログ3日本人
これだけは知っておこう!Autodesk Mayaを使った3Dプリント前の下準備

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    Based in Las Vegas but originally from Hawaii, Russ Ogi is a mixed media artist.  His background and passion are in photography and traditional sculpture.

    Raised in a crossroad of cultures, he grew up with Eastern and Western influences. His art reflects that unique fusion of aesthetics and traditions.

    Sculpting in Autodesk Maya, Russ 3D prints his digital model in a variety of media from plaster and plastics to metal.

    From here, his prints often undergo meticulous handcrafting. He often utilizes custom finishing techniques to further instill a feel or emotion into a piece.  

    With almost 20 years of experience in the high-tech industry, and his background in Additive Manufacturing, Russ has also served as a consultant for numerous financial, safety and product development organizations internationally. 

    Among some of his notable clients are the Hawaii State Department of Education, the Joint POW/MIA Accounting Command (JPAC currently DPAA) and the New York Office of the Chief Medical Examiner.

    He has been a sponsored or featured artist with companies such as Autodesk, imaterialise, 3D Fuel  and, LulzBot.

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